Auto Generated Gridをつくりました
Auto Generated Gridをつくりました。ジェネレーティブアートです。中心位置から、上下左右のいずれか一方向に罫線を引くことを繰り返しています。線の色は一定の確率で変更されるようにしました。
以下はソースコードです。開発環境はMacBook Air、Processingです。
// Grid
import java.time.LocalDateTime;
import java.time.ZoneId;
import java.time.format.DateTimeFormatter;
final boolean cSAVE_FLG = false;
final int cSAVE_NUM = 1;
final int cSTART_NUM = 0;
final int cDIGIT_NUM = 2;
//// For Logo image size
//final int cMyWidth = 350;
//final int cMyHeight = 350;
//final String cFILE_NAME = "Grid_Logo_";
//// For Featured image size
//final int cMyWidth = 600;
//final int cMyHeight = 400;
//final String cFILE_NAME = "Grid_Featured_";
//// For Banner image size
//final int cMyWidth = 1400;
//final int cMyHeight = 400;
//final String cFILE_NAME = "Grid_Banner_";
// For HD
final int cMyWidth = 1280;
final int cMyHeight = 720;
final String cFILE_NAME = "Grid_";
//// For Full HD
//final int cMyWidth = 1920;
//final int cMyHeight = 1080;
//final String cFILE_NAME = "Grid_";
//// For Test
//final int cMyWidth = 800;
//final int cMyHeight = 450;
//final String cFILE_NAME = "Grid_";
final boolean cLOOP_FLG = true;
final float cFRAME_RATE = 0.3;
void settings() {
size(cMyWidth, cMyHeight);
}
void setup()
{
if (cSAVE_FLG)
{
noLoop();
}
else if (cLOOP_FLG)
{
frameRate(cFRAME_RATE);
}
else
{
noLoop();
}
}
void draw()
{
int loopMax = 1;
if (cSAVE_FLG)
{
loopMax = cSAVE_NUM;
}
for (int i = 0; i < loopMax; i++)
{
myDraw();
if (cSAVE_FLG)
{
LocalDateTime utcDateTime = LocalDateTime.now(ZoneId.of("UTC"));
DateTimeFormatter dateFrmt = DateTimeFormatter.ofPattern("uuuuMMdd");
DateTimeFormatter timeFrmt = DateTimeFormatter.ofPattern("HHmmss,SSSSSS");
String dateStr = dateFrmt.format(utcDateTime);
String timeStr = timeFrmt.format(utcDateTime);
//println(cFILE_NAME + nf(cSTART_NUM + i, cDIGIT_NUM)
// + "_" + dateStr + "T" + timeStr + "Z" + ".png");
save(cFILE_NAME + nf(cSTART_NUM + i, cDIGIT_NUM)
+ "_" + dateStr + "T" + timeStr + "Z" + ".png");
}
}
}
void myDraw()
{
int i;
int x = (width - 1) / 2;
int y = (height - 1) / 2;
int gridUnit = width / 20 - 2;
int hRndMax = 19;
colorMode(HSB, hRndMax - 1, 100, 100);
stroke(int(random(hRndMax)), 50, 100);
strokeWeight(3);
strokeCap(ROUND);
background(0);
for(i=0; i < 770; i++)
{
switch(int(random(4)))
{
case 0:
if (y >= 0)
{
if(int(random(10)) == 0) { stroke(int(random(hRndMax)), 50, 100); }
line(x, y, x, y - gridUnit);
y -= gridUnit;
}
else
{
i--;
}
break;
case 1:
if (x >= 0)
{
if(int(random(10)) == 0) { stroke(int(random(hRndMax)), 50, 100); }
line(x, y, x - gridUnit, y);
x -= gridUnit;
}
else
{
i--;
}
break;
case 2:
if (y <= height)
{
if(int(random(10)) == 0) { stroke(int(random(hRndMax)), 50, 100); }
line(x, y, x, y + gridUnit);
y += gridUnit;
}
else
{
i--;
}
break;
case 3:
if (x <= width)
{
if(int(random(10)) == 0) { stroke(int(random(hRndMax)), 50, 100); }
line(x, y, x + gridUnit, y);
x += gridUnit;
}
else
{
i--;
}
break;
}
}
}